Morgana’s been up for some tweaks for a while now to help improve what the Patch 7.24 notes referred to as a “pretty uninspiring”
But when her unchanged ultimate triggers the passive’s new healing effect, it was resulting in some pretty massive health gains. The latest
- HEALTH GROWTH STAT: 98 ⇒ 90
- STILL DEFINITELY NOT SPELL VAMP: Damage to heal conversion ratio adjusted from 15/20/25/30/35/40% (at levels 1/4/7/10/13/16) ⇒ 20% (at all levels)
- LESS TORMENT: W - Tormented Soil cooldown increased from 10 ⇒ 12
Dropping the passive from a max of 40 percent healing at level 16 to just 20 percent across all ranks will drop her healing power by quite a bit in the late game, though it should help slightly in the beginning with Morgana gaining just a bit more sustainability during early levels. The health growth nerf may seem like an odd stat to change compared to the ability nerfs, but Riot Meddler explained the reasoning behind the decision when one commenter asked why HP growth was being targeted.
The changes for Morgana are live in League of Legends, so while she’s not quite as strong as she was immediately after the main patch rolled out, Morgana players should still give the champ another shot after the buffs.