Xbox has proven its dedication to its oldest IPs. Even as new entries emerge like Gears of War: E-Day, it looks backward with remakes and remasters. Gears of War: Reloaded proved the appeal of bringing back older titles with modern upgrades. Halo: Campaign Evolved is poised to do the same for Master Chief, possibly Xbox’s most recognizable mascot. But recent rumors suggest this isn’t the only plan for Halo. While a new multiplayer title is planned, it would seem Halo Studios has even more in store for the series.
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A new report from Rebs Gaming indicates that there are also plans to remake both Halo 2 and Halo 3 in addition to Halo: Combat Evolved. No date has been given for the remake of the first entry in the series outside 2026, but it would appear that Halo Studios intends to bring the whole trilogy back to life with modern hardware. These are just rumors, so there is no concrete information, including whether or not the Halo 2 and 3 remakes will exclude multiplayer.
Rebs Gaming shares that the reasons behind these remakes are that Microsoft and Halo Studios want to avoid making a new Halo that may alienate fans of the original trilogy and Halo: Reach. Remaking beloved titles is an easy way to appease these players as well as bring in new players who might not have played earlier titles. Releasing on PlayStation 5 also brings it to a new audience and will make gaming history.
Halo: Campaign Evolved is set to be a faithful remake with modernized additions and improvements. Fans have been split on this, especially the inclusion of a sprint mechanic. Halo Studios is also adding new prequel missions that will bring new content to the decades-old title. Halo: Campaign Evolved is planned to release on PC, Xbox Series X/S, and PlayStation 5 at an unspecified date in 2026. If the remakes of 2 and 3 are truly planned, these will likely be released in the years following.
Remakes continue to grow in popularity in the gaming industry among all developers. With this type of project, there is less work involved than creating a new game, even if assets are remade from scratch. Having narrative elements already done allows development to focus on other areas, such as visuals, UI, gameplay, and more. With development time taking increasingly longer, remakes and remasters are a good way to pad out long release windows.
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