PUBG Bans an Insane Amount of Players Each Day

PlayerUnknown’s Battlegrounds has been growing at a remarkable speed after being released into [...]

Battle 2

PlayerUnknown's Battlegrounds has been growing at a remarkable speed after being released into early access, but with a growing number of players comes a need for more rule-breakers to be banned, and it appears that quite a few of them are banned each day.

When restricting players' access to the battle royale game, PUBG's developers, Bluehole, use a technology called BattlEye to take care ore the pesky cheaters. BattlEye is a service that assists in catching players committing ban-worth offenses, and according to recent tweets, they seem to be doing pretty well.

In a follow-up tweet, BattlEye elaborated on the banning details and revealed just how many cheaters were being removed from PUBG each day. The number varies day-by-day, but BattlEye puts the banning range somewhere between 6,000 – 13,000 each day, sometimes even spiking as high as 20,000 per day like it recently did. The service also added that the largest portion of players that have been banned are from China.

To put the number of banned players into perspective, it's worth noting that PUBG recently crossed quite the impressive milestone by having over 2 million concurrent players. The game's been approaching the number for some time now, and even before it reached the lofty number, it had already blown past every other game in the Steam store including Dota 2 and Counter-Strike: Global Offensive.

If the number of players that are being banned each day seems like a drastic amount, BattlEye also shared an interesting point about games that fit within PUBG's genre. The bans aren't exclusive to PUBG as BattlEye also said that they're banning "LOTS of cheaters in PUBG and H1Z1" before adding that the entire battle royale genre is actually difficult to manage.

PUBG doesn't seem to show any signs of slowing down just yet with its player count continuing to grow, so expect to see more bans coming in the future.

0comments