Anime

How Zeta Gundam Defined the Real Robot Genre for 40 Years

Gundam is credited as birthing the Real Robot genre, but Zeta perfected the trope.

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Giant robots were, for a time, a symbol of idyllic futurism. They represented how far humanity has come in technology, presenting a future possibility of a world where anyone can have their own machine. The mecha genre from Japan focused on that idyllic futurism, creating iconic robot animes like Astro Boy, Cyborg 009, Gigantor, and Mazinger Z during the 60s and 70s. These anime present robots as friends and allies, fulfilling the childhood fantasy of owning a robot. Cynicism ran through the Earth as the 70s rolled on, with the Cold War’s nihilism settled onto the general population. Animator Yoshiyuki Tomino decided to put all his pessimistic feelings about mankind in his 1979 giant mecha show, Mobile Suit Gundam, creating something more real and grounded.

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The Gundam wasn’t a living machine with a soul, it was only a weapon to use in a war between humans. Mobile Suit Gundam dared to portray the evil on both sides of the conflict, showcasing the brutality of war and how those in power don’t care about the average citizen. The first Gundam show is often cited as the first Real Robot anime, inventing tropes and ideas to influence future realistic mecha series. However, for all its grounded storytelling, Mobile Suit Gundam was too optimistic. Mobile Suit Zeta Gundam further refines the Real Robot tropes, delivering a more profound yet flawed work that still affects the genre to this day.

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How Did Gundam Create the Real Robot Genre?

Most robot-theme anime from the ’60s and ’70s had fantastical elements, making the machines bigger than life and defying scientific logic. It didn’t matter how Gigantor or Mazinger Z actually worked; the more important thing was that boys could control them. Mobile Suit Gundam resists that trend by making the robots appear realistic. The robots had cockpits with control panels with buttons for pilots to use. The robots also needed maintenance and had no will of their own. The titular Gundam was a simple hardware that the protagonist, Amuro, used to fight off the enemies.

It should be noted that the Real Robot genre is the illusion of realism. Robots that huge would logically move extremely slowly, not fighting nearly as fast as showcased in Gundam or other shows. Nonetheless, the illusion helps convey the idea the series is meant to be taken seriously. Furthermore, Gundam‘s themes are much darker than typical robot series, centering on human conflicts like governmental independence, fascism, PTSD, and military bureaucracy. Zeta Gundam pushes the franchise into harsher topics, including government overreach and cover-up.

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How Zeta Gundam Defined the Real Robot Genre

Mobile Suit Gundam wasn’t successful when it first aired in 1979 and wouldn’t become super popular until the release of the trilogy of compilation films from the early 80s. In contrast, Zeta Gundam was a massive hit when it first aired in 1985, becoming one of the defining mecha series of the 80s. When Tomino was in charge of Zeta Gundam, the infamous Gundam creator had a much more negative view of humanity. Even though the original Gundam show was guilty of being dire multiple times, it ultimately ended on an optimistic note. There is a real sense that the characters have become better people and there is hope for the future of humanity, emphasizing the idea that empathy is the only way to move forward. Zeta Gundam almost has none of that optimism; the show is an angry reaction against government corruption and the dangers of war.

The lead protagonist, Kamille Bidan, begins as an angry teen who wants to lash out against the world because of his insecurities and lack of parental love. Zeta Gundam is, in many ways, Kamille’s coming-of-age story as he learns to overcome his insecurities and grow up. He also becomes more numb to the many tragedies he faces throughout the show, heightened the show’s anti-war message. Despite Kamille’s best intentions, the series ends with Kamille driven into mental collapse and becoming temporarily insane, a consequence of him giving into his anger again. Most of the other named characters perish in the final episode of Zeta Gundam, leaving viewers with a bitter feeling about the end. The last episode hammers home the idea that there are never any true winners in war, even if you’re fighting for the right side.

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It’s Zeta Gundam‘s nihilism that truly defined the Real Robot genre. Zeta Gundam had the characters suffer from real consequences and didn’t sugarcoat any of the darker aspects. A government-sanctioned team openly gassed a protesting space colony, spotlighting the cruel actions the government was willing to take to stay in power. Future real robot mechas would follow this more pessimistic approach to humanity. Although the Super Robot genre persists to this day, gone was the idyllic future where a boy could be best friends with a giant robot. Tomino’s trademark cynicism would inspire multiple future mecha anime to have deeper themes. Zeta‘s notorious bleak ending has even been replicated in series like Gurren Lagann and Neon Genesis Evangelion.

Mobile Suit Zeta Gundam isn’t a perfect show, showing its age in multiple spots. The show’s overall portrayal of women and its themes around gender can especially be difficult to stomach in today’s market. Nonetheless, many of the characters, including the female characters, are compelling, and the show’s theme is so universal that anyone can understand it on a deeper level. Future Gundam shows would try to replicate Zeta‘s cynicism, with Victory Gundam potentially being the grimmest follow-up, yet could never match Zeta‘s unique off-kilter mixture of pessimism, monotone humor, and 80s style. Zeta Gundam encouraged future mecha series to be darker and more serious, firmly establishing the Real Robot genre beyond the hopefulness of Mobile Suit Gundam. Zeta Gundam nails the idea that robot fighting is merciless, an idea that persists in modern Real Robot shows.