We’ve already gotten a look at a great new cinematic trailer for Marvel vs. Capcom: Infinite earlier today, but now we’ve got a closer look at how the gameplay will work in the forthcoming sequel – and there are some functions that you’ll want to become familiar with.
Capcom’s YouTube Channel recently posted the video, and it’s well worth checking out if you’re looking to get accustomed to the forthcoming Story Demo that will be dropping sometime this evening.
First up, the controller display covers the basic movement and attack buttons, as you’ve become accustomed to in previous games. However, there are three buttons that are used on top – the Infinity Surge, the Active Switch and the Infinity Storm. Infinity Surge is used with the left shoulder button; Active Switch is with the right shoulder button; and Infinity Storm is activated by hitting them both at the same time.
Simple commands can be chained together into combos, by pressing light punch. It gives you an idea of how combos will work within the game. To do more complex combos, however, you need to experiment with different buttons, like heavy punch and heavy kick together. So you’ll want to check the command list to see what combos are on hand.
Special attacks are standard for characters, like Captain Marvel’s burst attack, or Ryu’s fireball, obviously. Again, check the command list to get the full breakdown.
Team tactics can be performed with the Active Switch button, so you can swap out characters with ease, as well as an offensive assist if you’ve got an opponent that can hound you. Characters can actually generate a little life when they’re not being used, so time their switch-outs carefully.
There’s also the counter-switch, which can disrupt combos and create space between characters, but you’ll need to have two hyper energy levels to use this, so, again, proceed with caution.
Finally, there are the Infinity Stone abilities. The first is the Infinity Surge, which is a dash-style move or attack that can be used anytime in a match. Then there’s the Infinity Storm, where the particular stone you’re carrying can be activated to provide a special kind of power, depending what you have.
It only lasts a small period of time, as it breaks the rules of combat. The reality stone, for instance, can create homing projectiles out of thin air, or a temporary control of elements, depending what you use it for.