Bloodborne and Sekiro Mods Let You Play as Enemies

FromSoftware games are known for many things, one of which is the creative and often grotesque enemy designs. The only way that players get to encounter these creations in games like the Dark Souls franchise, Bloodborne, and Sekiro: Shadows Die Twice is when they’re face to face with these imposing foes, or at least that was the case until now. An individual by the name of Lance McDonald who’s known within the FromSoftware community for their explorations into the games has created a mod that lets them take control of the enemies in both Bloodborne and Sekiro.

McDonald’s best known for sharing videos on YouTube that dig into different versions of FromSoftware’s games to unearth cut and hidden content, but proof of these working mods was shared on Twitter this time. Over the past few days, McDonald has been sharing updates like the one below as work was done on the mods. The final product showed a video of the user taking control of an enemy in Bloodborne and moving around as the character before returning to the hunter’s body. McDonald said the mod was actually born from a debugging feature which was removed from the game.

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After getting that mod to work, McDonald moved onto Sekiro, FromSoftware’s latest project that bears many similarities to the Dark Souls and Bloodborne properties. It’s still a work-in-progress mod, McDonald said, but there’s already evidence of it working. The video below shows the user taking control of a Headless, a type of mini-boss that’s found multiple times throughout Sekiro. When controlling the Headless and attacking Sekiro, it still shows the HUD for the protagonist as he’s hit and his terror builds up until he’s killed and triggers the death screen. There’s still work to be done on this mod, but McDonald said the hard part was completed.

If you’re still on the fence about trying out Sekiro, you can see our full review here to help you make your decision.