The final update for Assassin’s Creed Shadows has today been released by Ubisoft. This past week, Ubisoft revealed that it would be wrapping up its journey with AC Shadows with a new patch that would go live today, June 16th. While this news was somewhat unsurprising given that Assassin’s Creed: Black Flag Resynced is set to launch next month, fans weren’t sure what to expect from this update due to the lack of info Ubisoft had provided. Fortunately, the update in question has proven to be quite substantial and gives players plenty of additional content to dive into.
Videos by ComicBook.com
Downloadable now, Assassin’s Creed Shadows title update version 1.1.11 is one of the biggest that the game has ever received. The patch predominantly adds new story content called “Black Tides” to the game that concludes the journey of Naoe and Yasuke that has been seen across the entire narrative of Shadows. With pirate enemies involved in the add-on, this content also seems to have some unexpected ties to Black Flag Resynced.
Outside of Black Tides, Ubisoft has brought new outfits and weapons to Shadows that players can unlock. Additionally, an endgame offering called Domains has been added to AC Shadows and will let players test their prowess in a handful of challenging encounters. Lastly, a final Animus Rift has opened and can be explored by those who have completed the previous Rifts.
As expected, several smaller refinements have been made to Assassin’s Creed Shadows in the form of bug fixes. Assuming that there are no additional issues that have been introduced to Shadows with this new update, there shouldn’t be any more bug-fixing patches for the game down the road. Even if a future patch does release to squash some new bugs, though, these updates won’t come with any other new content.
To get a full look at everything new that has come to Assassin’s Creed Shadows with this update, you can view the patch notes and explanation video from Ubisoft below.
Assassin’s Creed Shadows Update 1.1.11 Patch Notes
New Free Story Quest: Black Tides
A new threat washes ashore!
Two elite-level Templars known as “Black Cross” are called to Japan to hunt Naoe and Yasuke for all the trouble they have caused. But as is often the case with the Templar Order, those Black Cross may have additional goals of their own: It’s up to our two protagonists to prevent them from acquiring whatever they seek – and manage to stay alive.
Conditions for Black Tides
- Complete Naoe & Yasuke’s main story
- Complete “A Critical Encounter” post-launch quest
- Complete “A Puzzlement” post-launch quest
New Crossover Projects: Riptides & Undertow
Weโre releasing two new crossover Projects available in the Animus HUB called Riptides and Undertow, in which you can unlock new themed outfits, weapons, trinkets and more!
To activate the new Projects, complete Anomalies and progress through the rewards like previously released ones. These include rewards for both Shadows and Black Flag Resynced and can be progressed by completing Anomalies from both games.
New End-game Feature: Domains
A brand-new Animus activity that will put your RPG build crafting skills to the test as you tackle 5 new gameplay simulations across 10 challenge levels.
New Animus Rift: Horizon
Another Rift has opened to reveal trouble stirring in its depths. The Eagle has more information to share about the Guide.
Bug Fixes & Improvements
Gameplay
- Damage increase for โShurikensโ fired from the โBank Shotโ and โTriple Threatโ tools mastery upgrade.[JF4.1]
- All abilities that destroy enemy armor are now half as effective when used against bosses.
- Fixed an issue preventing the โweak point attacks from making enemies vulnerable a second timeโ engraving from unlocking correctly.
- Fixed an issue where Yasukeโs knowledge bonus that granted damage reduction against melee or ranged attacks had no effect.
- Enemies now take fall damage from shorter heights, resulting in more overall fall damage.
- Damage from โPoison Kunaiโ thrown by enemies is reduced.
- Damage from โExplosive Grenadesโ thrown by enemies is reduced.[JF5.1]
- Up to 6 โCorrupted Castlesโ are now available each season.
- Fixed an issue with Naoeโs โKatana Sheathโ being stuck to her.
UI
- Forge engraving lists have been reordered, and a new โCritical Categoryโ has been added.[JF6.1]
- Fixed an issue where some perks are shown in the wrong forge category engraving list.
- Fixed an issue where some perks and knowledge skills displayed the wrong icons.
- Fixed an issue where the โDamage when Hitting Vulnerable Enemiesโ perk was missing from the stat sheet.
- Naoeโs โPeasant Hat Headgearโ perk now has extra text in the stat sheet clarifying it only triggers when below 1 adrenaline.[JF7.1]
- Fixed an issue where Yasukeโs knowledge bonus โDamage with Combo Endersโ showed a value 10 times higher than intended in the stat sheet.
- Pins and world markers are now saved through travels in Japan and Awaji.
Gears & Perks
- Perks listed below have been reworked to a % of an adrenaline chunk and have been rebalanced to a lower value:
- Adrenaline Tools
- Adrenaline on Headshot
- Adrenaline on Critical Hit
- Adrenaline over half health
- Adrenaline under half health
- Adrenaline on afflicted enemies
- Adrenaline on posture attack
- Adrenaline on vulnerable enemies
- Perk present on โWhisper of Gold Long Katanaโ now increases ability damage by 100% (up from 50%).
- Fixed an issue where Naoeโs โKusarigamaโ perk โAffliction on Entangled Enemyโ dealt lower damage than intended when triggering bleed with entanglement.
- Fixed an issue with โBlade of Yumminessโ missing from inventory in some cases.
- โTeppoโ and โBowโ weapons can now be engraved with armour damage and armour piercing perks.
- Fixed an issue where the โArrownomics Bowโ perk could be engraved on amulets.
- Fixed an issue where the โGolden Chamber Teppoโ perk could be engraved on amulets.
- Perk present on Naoeโs โEthereal Cloth Headgearโ now triggers when health is below 15% (up from 10%).
- Perk present on Naoeโs โPink Petal Kosode Light Armourโ and Yasukeโs โSakura Bloom Armourโ now converts adrenaline to 20% health on death (up from 10%).
- Fixed an issue to prevent Yasukeโs โRiddle Scroll Beacon Trinket Perkโ from reverting to default perk.
- Fixed an issue where โConsecutive Enemy Killsโ perk would not reset when combat ended.
- Fixed an issue where โConsecutive Enemy Killsโ perk would reset upon being damaged.
- Perks with the condition โwith backstabโ can now correctly only be engraved on โTantoโ weapons.
- Perks with conditions such as โwith ranged weaponsโ, โwith headshotsโ, and โwhile stationaryโ can no longer be engraved on melee weapons, where they would have no effect.
- Perks with conditions such as โwith melee weaponsโ, โwith postureโ, โwith combo enderโ, โwhen hitting multiple enemiesโ can no longer be engraved on ranged weapons, where they would have no effect.
- Fixed an issue where some perks affecting affliction duration or granting adrenaline didnโt have their effect increased when engraved on enhanced items.
- Fixed an issue where the โCritical Change with Melee Weaponsโ perk could be engraved on armours instead of helmets.
SPOILERS AHEAD!
Quests
- โGather Monโ:ย Fixed the โAnomaly Questโ progression issue.
- โWay of the Blacksmithโ:ย Fixed an issue where โHeji and the forgeโ have been removed from the hideout and his quest is not available.
- โLost and Foundโ:ย Fixed an issue where Sentinel B-Ser.0197 is teleported out of bounds.
PLATFORM SPECIFIC
Nintendo Switch 2
- GPU performance improvements in handheld mode.








