Injustice 2 Update Tweaks Fighters, Improves AI, And Finally Gives Mr. Freeze A Helmet
Injustice 2 has been out for nearly a month now, which means it’s time for a few changes! [...]
Injustice 2 Character Specific Fixes

Moving on, we have the character fixes. Most of this just fixing various bugs and exploits that were effecting gameplay rather than a full-on rebalancing. That said, I'm sure some people will complain that their favorite character's "secret moves" have been removed. It's not a bug, it's a feature!
Character Specific Fixes
- Black Adam - the Gear Ability Soul of Shazam now increases damage on initial hit of SHAZAM!!! (Flip Stance + Meter Burn)
- Black Adam - the Gear Ability Seth Strike can now be done as a wakeup, reversal, and be 2in1 cancelled into
- Bane - Mercenary's Elbow when meter-burned will no longer do unscaled damage (this change only applies when not in Competitive/Tournament Mode)
- Bane - fixed a bug which prevented his forward and backward throw to not reward a first hit bonus
- Bane - while in level3 Venom, Shattering Cross (Towards + Medium) will no longer lose its armor breaking property when cancelled into Fist Slam (Down)
- Brainiac - slightly adjusted hit regions on Panic In The Sky (Towards + Medium, Down + Light, Hard)
- Cyborg - fixed a bug which could cause the HUD UI for his character power to display the wrong icon
- Darkseid - the character power Parademons will no longer sometimes immediately attack if the character power button is still held down
- Darkseid - fixed a bug where Low Burn (Down + Hard) could remain active with no visual effect if he was hit during a specific frame
- Darkseid - fixed bug causing Charging Parademon to attack in the wrong direction under certain circumstances
- Deadshot - Fixed bug causing opponent to gain meter when killed by Wrist Cannon while Poison Ammo is active
- Flash - the visual effects for Gear Ability Sonic Bolt will no longer disappear if Flash was hit during the recovery frames
- Green Arrow - fixed a bug preventing Canary's Kiss (Towards + Hard) from receiving a damage boost when meter-burned or performed as a bounce cancel
- Joker - reduced the block stun on Chattering Teeth by 5 to prevent an inescapable block trap against most characters
- Poison Ivy - fixed a bug where Bed of Thorns visual effects could linger when the move was not active
- Scarecrow - fixed a bug which caused his wakeup attacks to have no invincibility frames (affects Fear Toxin & Traumatize)
- Wonder Woman - "The Gear ability Amalthea's Protection no longer loses armor when meter-burned.
- Wonder Woman - fixed a bug causing Upward Amalthea Bash when done as a wakeup to lose invulnerability before the activate frame
Injustice 2 Stage Specific Fixes

Finally, we have a few stage-specific fixes. Most of these seem to focus on certain environmental attacks that were too easy to spam.
Stage Specific Fixes
- Batcave - Hanging hook Environmental Interaction now has a cooldown after being used
- Batcave - fixed a bug that allowed hanging hook Environmental Interaction to knock enemies slightly outside of the arena boundary
- Brainiac Ship - fixed a bug causing a character to face the wrong way when using the data canister bomb Environmental Interaction under certain circumstances
- Metropolis - fixed bug causing punching bag visuals to linger after being interrupted while using this Environmental Interaction
- Slaughter Swamp - reduced the range in which the truck Environmental Interaction can be used
In addition to the official changes and fixes listed in NetherRealm's patch notes, fans have discovered a number of other Injustice 2 changes. The game now has a DLC select screen, which features new silhouettes hinting at future downloadable characters, and some pieces of gear hav had their stats rebalanced. Keep on the lookout – who knows what those sneaks at NetherRealm may have slipped into the game?
The Injustice 2 June Update should be available on Xbox One and PS4, right now. You can check WWG's latest coverage of Injustice 2 here, and our extensive back catalog of stories, right here.
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