A Predator game from over four years ago is looking for a renewed playerbase now with Predator: Hunting Grounds relaunching on the PlayStation 5 and Xbox Series X|S platforms. It was available for the PlayStation 4 previously as well as the PC, but after developer IllFonic obtained control of the rights to the game, it’s now out for Xbox users, too, as of October 1st. This return of Predator: Hunting Grounds was accompanied by an update for the game which included changes for pretty much every part of a match including the Predators themselves as well as the human Fireteam.
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Specific changes like buffs and nerfs for different Predator and Fireteam weapons likely won’t mean much to players if you’re just now getting into Predator: Hunting Grounds, but some of the general changes like PS5 users getting access to haptics and adaptive triggers now should help you make your decisions as to which platforms you should be playing on. Cross-play is also part of this new Predator: Hunting Grounds experience, so even if you buy on one platform, you’ll be able to play with those on another.
Plus, there’s a new Predator in the game: the Feral Predator. A first look at that Predator variant can be found below alongside the patch notes for the first update after the relaunch ofย Predator: Hunting Grounds.
Generalย
- Added haptic feedback and adaptive triggers for PS5 controllersย
- Player level will now be displayed in partiesย
- Made improvements and adjustments across player cards in the pre-match lobbyย
- Adjusted and Improved HUD during Clash mode for better readability ย
- Added stick sensitivity and dead zone settings in the Controller Options Menuย
- Added and improved keybinding icons in the Controller Mapping settingsย
- Added a ‘Push To Talk’ keybinding to the Controller Mapping settingsย
- Improved Controller Mapping settings by removing inputs that could not be reboundย
- Added messaging in the Customization Menu when there is not enough Veritanium to purchase an itemย
- Added additional Dioramas to the Main Menuย
- Adjusted and polished the Field Locker opening animationย
Gameplayย
- Increased health of Ammo Crates and Medical Stationsย
- Made improvements to the collision on various destructible mission objectsย
- Adjusted and improved the timing and interactions for NPC Soldiers activating camp alarmsย
Fireteamย
- Adjusted and polished animations that occur while the player is simultaneously walking, ADSing, and toggling crouchย
- The “Primary Objectives” window will now display the current mission nameย
- Added and improved SFX across various weapon impacts and destroyed objectsย
- Adjusted UI elements to improve clarity for Secondary Objective alertsย
- Adjusted objective highlights for mission objectives to improve visual clarityย
Weaponsย
Generalย
- Decreased maximum ammo capacity across all Pistols and Shotguns ย
- Increased range of camera shake from Frag Grenade explosionsย
7ENย
- Increased recoilย
- SAWZ-50ย
- Increased recoilย
2XLย
- Decreased hip-fire accuracyย
Predatorย
- Added and improved roar SFX across various Predator Classesย
- Added SFX that occurs during energy regenerationย
- Adjusted and improved the SFX that occur while ADSing with the Plasma Casterย
- Adjusted and improved the SFX that occur while recharging the Hand Held Plasma Casterย
- Adjusted and polished animations that occur while switching between running and sprintingย
Weaponsย
Generalย
- Made improvements to Predator weapon/ammo pickup colliders to prevent them from being unretrievableย
Norse Hammerย
- Decreased damageย
Plasma Caster ย
- Decreased accuracy penalty after losing the biomaskย