Gaming

This New PC Game is Essentially Roguelike Star Fox

The hatches are open on Steam right now!

It has been years since the last Star Fox game release. The last entry to see the light of day was Star Fox 2, a previously canceled Super Nintendo game that finally saw release in 2017 with the SNES Classic Edition console. Now that it has been eight years without Nintendo’s on-rail space shooter, indie developers have took it upon themselves to create its own version of the beloved franchise. This includes the recently release Whisker Squadron: Survivor, a rogulite shooter obviously inspired by Fox McCloud and his anthropomorphic crew.

Videos by ComicBook.com

Developed by Flippfly, Whisker Squadron: Survivor mixes on-rail shooter gameplay with roguelite game design. Players will choose a ship and a weapon, and go out to fight the robotic threat known as The Swarm. Each run is randomized, giving players the chance to fend off the enemy, bond with their crewmates, and learn more about Whisker Squadron’s leader Gigi. Permanent ship upgrades and new weapons can be unlocked after each run. The game contains three different acts each with its own boss fight, voiced character dialog, and accessibility options to fine-tune the experience.

Whisker Squadron: Survivor is available now on PC via Steam. Typically, it’s $19.99, but it is currently offering a special promotional price for $15.99 until February 28th. So, anyone looking to grab this game may want to do so soon to get that discount. There is also a Deluxe Edition for the game that comes with the base game, soundtrack, and the Digital Extras pack which features a 24-page digital art book, and print-your-own papercraft ship. This version typically goes for $27.87, but is currently $22.29.

Whisker Squadron: Survivor did just come out of early access, so Flippfly does have a fairly extensive patch for the 1.0 release. Here are the changes players who have already played the game can expect:

Whisker Squadron: Sruvivor Major Update 1.0.0

FEATURES/CONTENT:

  • Voiced character dialog!
  • Lots of new story content.
  • New endgame featuring a new level and boss fight.
  • Added controller rumble support when you take damage.

CHANGES/IMPROVEMENTS:

  • Tight Boost Weapon Booster upgrades now increase damage amount with each level, instead of reducing required Tight Boosts.
  • Mission finished dialogs have more variety.
  • Defeating bosses triggers new dialogs for each character and boss type.
  • Tight Boost Damage Charger is extended if an additional Tight Boost happens while it’s active.

BUG FIXES:

  • Roll magnet works more reliably now, especially in Act 3.
  • Charaters no longer react as if Swarm are hitting them when they collide with the environment.
  • Fixed bug where characters would say dialog lines referring to cursed choices, even when they aren’t active.
  • Fixed weapon sounds playing forever if you were charging a weapon at the end of a level.
  • Fixed critical hit chance on Tight Boost Damage Charger.
  • Fixed some issues with character unlocking.
  • Fixed some issues with steam deck audio and headphones.
  • Fixed issue with roll magnet not working at times.
  • Added tooltips for mod icons on game over screen.
  • Fix for end game sequence not playing in some cases.
  • Fix for post
  • victory hangar dialogs not playing properly.
  • Fix for ? node rewards not applying to some weapons and missile drones.
  • Disable “reroll” button for a moment when upgrades screen pops up to make it harder to select accidentally.
  • Fix for “boost” controller trigger image not showing properly in tutorial.
  • Various UI fixes and improvements.
  • Fixes for VO/text mismatches.
  • Fix for lockup when pausing in the map screen.
  • Fixed bug where boss music continued into map screen.
  • Fix for endgame in final boss fight triggering improperly when one of the two bosses is destroyed.