Gaming

The Walking Dead: March to War Gameplay Trailer Debuts, Game Launches This Summer

The Walking Dead will soon bring its iconic cast of walkers and survivors to your mobile devices […]

The Walking Dead will soon bring its iconic cast of walkers and survivors to your mobile devices when The Walking Dead: March to War releases later this summer. This is a brand new strategy multiplayer game from Disruptor Beam that will give you that mature, The Walking Dead version of the hyper-addictive social strategy games people have been ranting and raving about for years now. Can’t get into Game of War, Mobile Strike, or Clash of Clans? TWD: March to War will give you your fix. Check out the premiere gameplay trailer above.

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The game is still in development, and the footage you see here is still in its pre-launch state, but it should give you a general idea of what’s happening here. It will be up to you to set up a base of operations and stay alive long enough to recruit some comrades. You’ll be recruiting human beings with stories and faces, not nameless generic soldiers, so when one of your recruits get torn apart by a walker, you’ll feel it in your gut just like you do when one of your favorite characters dies in the comic or show.

To learn more, Disruptor Beam actually opened up quite a bit about TWD: March to War‘s gameplay loop and what makes it so different than other games in the genre. After learning more, we have a feeling you’re going to want to keep your eye on this one. So what’s the big deal?

Where do we start and whatโ€™s the endgame?

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Early on in the game players will focus on survival. They will build up their bases, recruit and train new survivors, and unlock council members.

Soon after this they will learn the benefits of being in a Community. Joining a Community will not only offer some protection from other players, but it will allow players to start targeting Walker Swarms for big rewards.

By the mid-game, players will start looking toward Landmarks. At this stage in the game they will be targeting out smaller Landmarks like police stations and clinics with their Community where they will be able to gather resources safer and faster than other areas of the map, all the while trying to fend off other Communities who want it just as much.

From here, players will start looking toward the bigger Landmarks, like The White House, The Pentagon, or even Alexandria itself. The rewards for winning and controlling these are going to be big, and so are the risks for trying to take one over.

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How are Survivors different from troops in other strategy games?

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In most other strategy games players train hundreds of thousands of generic troops that are simply a number in their barracks. But, since The Walking Dead is about the people, in March to War players will be recruiting individual survivors. Each survivor will have their own face, name, and flavor text. Survivors will also have a block of stats, like troops in other games do, but they will also have a number of talents that boost those stats or help them specialize in one of the many areas of the game. All of this makes the game, like the comics, about people.

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I want to destroy my friends — what about PvP then?

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Players are able to attack other players by simply targeting their base and assembling a raiding party of 1 council member and up to 5 survivors. Players in the same community can easy coordinate through chat to attack the same player together, though each of them will need to send their own raiding party. The target is not a sitting duck however, as his/her Community members can send a raiding party to garrison their base and help defend. When the attacking parties arrive they will have to first get through the garrisoned parties before hitting the target’s base.

Attacking other players is one of the fastest ways to gain (or lose) resources. It can also be a good tactic to protecting your own stash of resources, as they say the best defenseโ€ฆ

Players need to be careful though, win or lose your survivors are going to take damage, and if they take too much, well, this is the Walking Dead after all and nobody is safe.

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