Despite the fact that it’s a year and a half old, Call of Duty: Black Ops III is seeing some serious business again from gamers, thanks to the addition of a new Zombies Chronicles map pack that reintroduces some of the best ones in the series for players to enjoy in one place. And, yes, we enjoyed it as well.
Today, to make sure that the Zombies content is still running smoothly, Treyarch has announced that a new patch has gone live for the game on PlayStation 4 and Xbox One. While most of the important tweaks are for the PS4 version of the game (since it’s the only one right now that has the Zombies maps), we’ve got the full list of what’s been adjusted below:
- General Stability Improvements.
- Added measures to address exploitative 3rd party peripherals.
Zombies (PS4 only):
- Fixed an issue where incorrect voice over lines were playing in various levels
- Fixed an issue where all players would hear the Galil firing audio regardless of their distance from the shooter
- Fixed an issue that would cause the “fire sale” audio to play too loud
- The Thundergun will now grant players XP
- Fixed an issue with time attacks not working properly
- Fixed a crash that occurred while using the “Eye Candy” GobbleGum
- Fixed a bug that occurred while using the “Idle Eyes” GobbleGum before a host migration
- Fixed various collision and pathing issues.
- Fixed various Elemental Staff bugs.
- Fixed Panzersoldat pathing issues and bugs.
- Optimized streamer performance in the map.
Kino Der Toten
- Fixed an issue where players were being targeted by zombies immediately after teleporting.
- Fixed an issue where players would experience a black screen while teleporting.
- Fixed an issue where players would lose their primary weapon after picking up the cymbal monkey.
- Fixed an issue where wall buys could lose functionality.
Shi No Numa
- Fixed an issue where Flogger kills were not counting towards daily trap challenges.
- Fixed a bug that would cause a “connection interrupted” error when deploying the QED.
- Fixed a host migration crash.
- Fixed a “Widow’s Wine” exploit.
- Fixed various Gersh device bugs.
- Addressed collision exploits.
It’s a bit on the technical side, but these changes will make a good deal of difference to you fans digging into Chronicles this week.