Call of Duty: Modern Warfare III has received a new update today across PlayStation, Xbox, and PC. A little under a week ago, Season 6 of MW3 went live and brought with it a ton of new Halloween-themed content. Merely one day after launch, Activision quickly pushed out a successive update for Season 6 that made some small balance tweaks. Now, a much more extensive update for the game has gone live that should further alter the meta in both Multiplayer and Zombies.
Downloadable now, the latest patch for Call of Duty: MW3 is primarily aimed at fixing various bugs that are present. Outside of these fixes, Activision has also further balanced the DTIR 30-06 and PDSW 528 weapons in some major ways. On the Zombies front, a fair number of alterations have also been made on this patch, but they’re all simply tied to further bug fixes rather than gameplay overhauls.
Videos by ComicBook.com
To get a look at everything that has been changed in this new update today for Call of Duty: MW3, you can view the patch notes in their entirety below.
Call of Duty: MW3 September 24 Update Patch Notes
Global
Settings
Improved clarity of the Jump Scares toggle option label.
Multiplayer
UIX
Bug Fixes
Attackers widget will now display the total player health as the accurate value of 150, rather than 149.
Scrolling the Info panel of a Featured Playlist will no longer cause Maps to disappear from the list.
Buttons will no longer become unresponsive in the Ranked Play menu while using a mouse and keyboard input device.
Killstreak Skins counter now displays the correct value after purchasing a relevant Bundle.
Stretched artwork will no longer appear briefly during menu transitions.
Filtering Weapons in the Gunsmith while a CDL Mode is active will no longer cause the player to be sent back to the lobby.
Added missing Challenge description to the Constellation’s End Camo for the STG44 Assault Rifle.
Progression
Operator Longshot or Collateral Kills Challenge will no longer track progress upon Scorestreak Kills.
Maps
Bait
Addressed an exploit allowing players to escape the playable area near the Boardwalk.
Modes
Bows Before Throws
Swapped the bow weapon to Daryl’s Crossbow to celebrate the upcoming The Walking Dead: Road to Terminus Event.
Weapons & Attachments
Battle Rifles
DTIR 30-06
Increased recoil gun kick from 27.5deg/s to 32deg/s (+16%).
Fixer 1.4 Long Barrel
Increased recoil gun kick by 3%.
Increased horizontal recoil and vertical recoil by 8%.
Sanctum-60 Long Barrel
Increased recoil gun kick by 3%.
Shadowcaster Suppressed Barrel
Increased recoil gun kick, horizontal recoil, and vertical recoil by 4%.
Demo Nimble Stock
Increased horizontal recoil and vertical recoil by 4%.
Rifleman 200 Stock
Increased recoil gun kick, horizontal recoil, and vertical recoil by 3%.
Submachine Guns
PDSW 528 (MWII)
Fixed an issue preventing damage from being dealt between the 27.7m and 37.3m ranges.
Attachments
Caster-X1 Compensator Muzzle
Properly applied the intended -7% aim down sight time scale.
Bracefire-HC Grip Underbarrel
Fixed an issue allowing players to toggle Tactical Stance, enabling unintended movement speeds.
Perks
Gunslinger Vest
Fixed an issue preventing placed Equipment from being picked up.
Killstreaks
SAE
Explosive damage is now capable of dealing damage to enemies who are underwater.
Zombies
UIX
Bug Fixes
Addressed an issue preventing players from initiating interactions while the Tap to Interact behavior setting is enabled.
Fixed an issue preventing interaction with Rift Pedstals after a player leaves their Squad.
Removed Ping button while interacting with a Rift Pedstal as it overlaps with the Offer button.
Gameplay
Bug Fixes
Players can no longer initiate a vote for multiple Rifts at once.
Visual effects from the Pristine Mirror will no longer persist after it is collected.