Gaming

Battlefield 1 Gets A New Map, Premium Trials, And More In A Big Update

Battlefield 1 continues to stick to its guns, releasing its latest feature-packed monthly patch. […]

Battlefield 1 continues to stick to its guns, releasing its latest feature-packed monthly patch. The big Battlefield 1 July update adds the Prise De Tahure night map, Premium Trials, which lets anybody sample DLC maps for free during a limited window, and a whole lot more!

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Check out the full patch notes for the Battlefield 1 July update, below:

Prise De Tahure

Prise de Tahure is our second night map and the final map for Battlefield 1 They Shall Not Pass. French raiders and German stormtroopers clash in an urban trench setting as the nights grow colder in the Champagne-Ardennes region. The frontline trench networks cut right through several villages facing obliteration from the constant skirmishing between German and French troops. This content will be available for Battlefield 1 Premium Pass owners and owners of the They Shall Not Pass expansion pack. Non-Battlefield 1 Premium Pass owners will be able to access the content via Premium Friends or Premium Trials.

Premium Trials

With this update, we’ve introduced Premium Trials. Premium Trials are timed events that allow non-Battlefield 1 Premium Pass owners to experience the maps of our fully released expansion packs before they buy. Sounds similar to Premium Friends, right? It’s the same feature, but without the need to party up with a Premium Pass owner. Earning XP, spawning in vehicles released in the expansion, and progression/unlocks will be restricted to Premium Pass owners.

Maps and Modes

Soissons: Adjusted Flag D capture area in Frontlines to improve map balance.

Nivelle Nights: Fixed a bug where the Out of Bounds grayscale screen-effect would sometimes fail to enable.

Nivelle Nights: Fixed an issue where field kits in sector five in a Rush game could be used before the sector was active.

Fort de Vaux: Players should no longer be able to get on top of the fort around the courtyard area.

Other Fixes

Updated the Map Voting system to exclude the previous map (as well as the current map) from the random selection pool to prevent the possible A-B-A-B map play pattern.

Game will now cancel matchmaking whenever backing out of the Operations globe screen. This to prevent a lingering blur state of the globe.

Synchronized damage taken effect to the actual shooter networked state. Previously it lead to out of sync effects where the shooter was not yet visible.

Fixed a rare client crash that could occur when a player joined late and a player just dropped/picked up a weapon.

Fixed a disconnect issue that could occur when loading a map.

Implemented a lenient latency setting where players are not penalized for having a higher ping.

Premium

Premium Friends – Non-Premium players’ score will show score throughout match on all Scoreboards and End-of-Round screens.

RSP

Added setting for round time limit multiplier.

Added setting for Unlimited Magazines.

Countdown no longer stops if players leave between pre-round and game session.

Implemented a latency soft lock option where players with a ping higher than 100ms higher get kicked automatically.

UI

Fixed issue where the “Player-Created Content” option was grayed-out, unusable, and set to “Hide” after booting the title without a network connection.

Fixed the wrong transport driver chase camera caption in the controls UI.

The networking issues icons will not show up in Spectator Mode anymore.

Anybody can try out the new Prise De Tahure map right now via Premium Trials, but you’ll need to have purchased the Battlefield 1 Premium Pass to get permanent access to the map.

Battlefield 1 is currently available on PC, Xbox One, and PS4. You can check out WWG’s latest coverage of the game, right here.