Gaming

New Dying Light 2 Update Fixes Fan-Favorite Mode

Dying Light 2 Stay Human gives some much deserved love to a new mode.

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The zombie apocalypse just got a bit easier. Today, Techland released a new update for its 2022 parkour action title, Dying Light 2 Stay Human. While the update, Hotfix Version 1.22.4, isnโ€™t as big as previous patches, it fixes a bevy of issues that have plagued fans for quite some time. As the sequel to the 2015 smash hit, Dying Light 2 modernized the format and honed in on what made the original pop for fans, like expert parkour and challenging enemies. While it may not have been as successful as its predecessor, the constant updates and fixes have made it slowly but surely one that fans will come back to again and again.

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Specifically with Hotfix Version 1.22.4, the biggest fixes are in regards to Tower Raid, one of the newest modes, now permanent, available for the game. Essentially, itโ€™s Dying Lightโ€™s version of roguelike, similar to that seen in titles like The Last of Us Part 2, Returnal, and Balatro, but with up to four of your zombie-slaying friends. Hordes of enemies will attack you in droves and youโ€™ll take them down to get to the end. If you die, you restart from the beginning, but you can get more powerful with new skills and weapons to make each run even better.

When it comes to the fixes for Tower Raid, board assertions, icons on the HUD, and, most importantly, not losing lives in co-op due to Peers dropping out, have been updated. As to the other updates for the main game, several audio issues and HUD glitches have been patched. Other solved issues include a problem with the Steam Deck version and not losing lives when the privacy of your game is changed to Single Player.

The full patch notes for this new Dying Light 2 update today are available below:ย 

Dying Light 2 Hotfix Version 1.22.4 Patch Notes

  • Fixed some audio issues with Solaโ€™s track
  • Removed the reference to a non-existent symbol on the HUD widget
  • Fixed the issue with the cursor hovering on Bundles not displaying the description in the โ€˜Featuredโ€™ tab
  • Fixed various Tower Raid board assertion issues, unabling players to e.g., interact with the board, load the Tower Raid hub and missing data
  • Fixed the issue with the Icon of Hunterโ€™s bolts sometimes being overscaled
  • Fixed the issue on the Steam Deck, where longer dialogues could sometimes be overlapped by the item selector
  • Fixed the issue where the Player cannot lose an extra life when the online game privacy setting is โ€œSingle Playerโ€
  • Fixed the issue with Exploding Knives having exploding VFX on contact with the environment on initial hit, but not on enemies
  • Fixed the issue with Tower Raid Class icons on the radar HUD sometimes being improperly shown
  • Fixed the issue with blueprints in Jaiโ€™s Vendor tab sometimes lacking item details in the tooltip
  • Fixed the issue where Players do not lose lives in a co-op session of Tower Raid and lost lives are calculated only when Peers drop from the session
  • New telemetry added