A substantial new update for Marvel Tokon: Fighting Souls has today released across PS5 and PC platforms. Upon its launch earlier this month, Marvel Tokon players were dealing with a number of issues, specifically on PC. While developer Arc System Works was quick to attempt to resolve some of these problems in the game’s day-one update, further fixes were promised to be coming at a later date. Now, a much more substantial patch has dropped and should look to address many criticisms that players have had.
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Downloadable now, the latest update for Marvel Tokon: Fighting Souls primarily looks to improve the game’s performance and stability. Those on PC have specifically received some performance boosts, as Arc System Works says that it has now resolved an error that would lead to the game experiencing “heavy processing loads” in the middle of matches.
While this is likely the most notable improvement that has been made to Marvel Tokon: Fighting Souls, countless smaller bug fixes have also been pushed live with this patch. Some of these bugs were tied to certain character moves, while others were only associated with the PS5 version of the game. Nearly all game modes within Marvel Tokon have been improved to some degree as well, which should make the experience much better across the board.
To get a look at everything that has been done to Marvel Tokon: Fighting Souls with this new update today, the full patch notes can be found below.
Marvel Tokon: Fighting Souls August 21st Update Patch Notes

PC Fixes
Performance Improvements
- Fixed issues where the system would periodically experience heavy processing loads during matches.
PS5 Fixes
- Fixed an issue where online battle settings, lobby avatar customization settings, and team building settings would reset when restarting the game.
- Fixed an issue where players could automatically forfeit their match if they did not press the Participate button within a specific window, even when still within the eligible time limit.
PS5 & PC
General
- Fixed an issue where badge progress on the battle result screen would not save correctly.
Gameplay
- Fixed an issue that allowed unintended follow-up attacks after landing Champion’s Cosmic Smash.
- Fixed an issue where Crossover would not activate if a button was being held while guarding.
- Fixed an issue where, under certain circumstances, an Assist could not be used again after a member change due to its cooldown not completing.
- Fixed an issue where the camera could move to a difficult-to-see position when Carnage’s Guillotine Axe hit an opponent at a high position.
- Updated the dash and backdash inputs (←← and →→) so they can only be performed after passing through the neutral position.
- Fixed an issue where Peni Parker’s Cyber Web and Assemble Assist Shooter could become invisible while retaining their hitboxes.
- Fixed an issue where the camera would not correctly switch when performing a Tōkon Finish in rounds other than the final round.
- Fixed an issue where, under certain circumstances, an opponent would remain in an attacked state and is unable to move during Spider-Man’s Web Slam.
Character Lessons
- Green Goblin
- Updated the Level Up Mission 1 and Level Up Mission 5 requirements so that the Skyscraper mid-combo objective can also be completed while riding the glider.
- Deadpool
- Fixed issues with the Level Up Mission 5 challenge “Burning Haymaker”:
- Landing Foot Dive after a grounded Death From Above will no longer incorrectly clear the mission.
- Landing Burning Haymaker while holding an Incendiary Grenade will now correctly clear the mission.
Episode Mode
- Fixed an issue where, under certain circumstances, a boss character would repeat the same actions after a timeout.
Arcadia Rumble
- Fixed an issue that could occasionally cause the multiplayer mode menu screen to freeze.
Open Lobby
- Fixed an issue where some sound effects could continue playing after leaving the Open Lobby.
- Fixed an issue where the network compatibility icon was not displayed correctly in Lobby Select.
Online Matches
- Made adjustments to improve matchmaking in both Ranked and Casual Matches.
- Fixed an issue where activities would not finish properly in Room Matches using certain rules.
Replay
- Fixed issues related to replays not saving or playing back correctly.
Ranking
- Fixed an issue where the Ranking screen could not scroll down under certain circumstances.
- Fixed an issue that displayed an incorrect phase number.
Trophies/Achievements
- Fixed an issue where the number of matches played was not properly counted toward unlocking “I Can Do This All Day.”
Additional Notes
Replay Data
Due to a fix related to the replay functionality, previous replay data will no longer be accessible or viewable after this update.
PC Patch Size
Changes and optimizations for the PC version have resulted in a larger patch size.
Shader Warm-Up
PC players should run and complete the shader warm-up before playing for a smoother and more optimal experience.
PS5 Initial Setup
New PS5 players may encounter a known progress issue where the game loops between selecting the game logo and system language during the initial boot. Please wait until the full game has finished downloading before trying again. The issue should then be resolved.
A permanent fix for this issue will be included in a future patch.








