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Why Fallout: New Vegas Players Still Argue About the Game’s “True” Ending

The “true” ending of Fallout: New Vegas remains one of the most hotly debated topics in the Fallout community to this day. The game’s entire story revolves around the factions vying for control over the wasteland, and the ultimate fate of who controls the city of New Vegas and its future. The ultimate choice is left between the New California Republic, Caesar’s Legion, Mr. House, or the player themselves (also known as “Independent Vegas”), with each faction coming with their own positives and negatives imposed upon the wasteland under their rule.

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With Season 2 of the Fallout television series taking place some time after the events of New Vegas, fans thought they may finally get a comprehensive answer to which of the player-chosen endings to the game became canon. However, the show went the route of ambiguity, never giving us a clear answer as to who exactly won at the battle of Hoover Dam. With Obsidian Entertainment working on Fallout 5 and a remaster of Fallout: New Vegas on the way, now is the perfect time to look back at the arguments made for and against each of the game’s possible endings, and see why they have players so hotly divided.

Fallout: New Vegas Never Gave Players an “Easy” Choice

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Unlike most games, the ending to New Vegas is much more complicated than just choosing a hero or a villain. The game challenges players to fully weigh the options of what they’re going with, and ask themselves which of their morals they hold in higher regard, as choosing one will often come at the sacrifice of another.

No faction in Fallout: New Vegas is perfect, and even the very obvious “bad guys” in the game have something of a point to make. Each faction has its own set of pros and cons are why they remain so hotly debated in the fandom, because there really is no easy answer to the problem that is New Vegas.

The NCR Is the Safest Choice, but Is it Really the Best?

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While the answer as to who should rule New Vegas remains complicated, there is one that stands out as the “safest” choice. As Lucy puts it in Season 2 of Fallout, “One is murdering people, enslaving them, crucifying them. And the other side isโ€ฆ vaguely problematic.”

Vaguely problematic is actually a fantastic way to describe the New California Republic, a representative democracy born from the wasteland based on a mix of old world values and post-apocalyptic realities. The closest thing to a real modern-day society, the NCR has a real government including a senate and elected president, manufacturing capability, and a true military to provide safety across its territory. It is also the only faction that is openly accepting of both ghouls and super mutants, giving them full rights as citizens. It is the most obvious, safest option for anyone looking for a life resembling some kind of peace in the wasteland.

However, there is a reason why the people of New Vegas hesitate at the idea of joining the NCR. While the concept of taxes is an easy joke to make, the NCR is guilty of far more crimes than just taking 30% of your caps every year. The Republic is home to rampant levels of corruption, with the rich Brahmin barons buying out the senate. Expansionism both spreads the nation’s military thin (which is conscription-based, forcing all citizens to enlist for a time), making it harder to defend their territories, and forces other settlements into the fold, often at the cost of bloodshed. The Republic’s military is guilty of war crimes, and deeply ingrained bureaucracy can see some settlements suffer as supply lines and request forms move too slowly to be of any help.

The NCR can offer safety, stability, and equality with resources other factions simply can’t hope to compete with. However, joining the Republic can come at a cost, as you become part of a machine too big to run itself, but one that never forgets to collect its taxes. Some players see the NCR’s problems as manageable ones, while others ask if a flawed democracy is actually better than the alternatives or if the NCR is simply recreating the problems of the old world.

Mr. House Offers a Future That Democracy Might not be Able to Deliver

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Robert House is a lot of things, but what you can’t deny is that the character is a genius and a survivor, being the only known named New Vegas character to survive to Season 3 of the Fallout show. A pre-war tech mogul and perhaps the richest person in America, Robert House was able to predict the dropping of the bombs and prepare a defense system that kept Las Vegas from being completely destroyed. However, his failure to account for a secret organization and to acquire cold fusion kept him from fully achieving his goals, leaving Vegas in the state it is at the time of the game.

House’s plans are simple: by leveraging the strength of his upgraded Securitrons, he’ll keep New Vegas as an independent state completely under his control. Operating it much the same way Vegas does in our real world, he’d run the city as a tourist destination, collecting caps from the NCR and other visitors and using it to fuel an economy of his own, and using it to continue to advance technology. By his own estimations, he would have colony ships escaping to the stars within 100 years.

The obvious problem with House’s leadership is that he is a laissez-faire dictator. He openly identifies as an autocrat, creating a system of absolute rule with no checks and balances. Groups that don’t give him absolute compliance or whom he simply doesn’t trust, such as the Brotherhood, are outright destroyed. If House starts to experience cognitive decline, the issues with his leadership could become even worse with no systems in place to remove him.

Not only that, but Robert House runs New Vegas under a completely transactional morality. He sees human beings as variables and resources and does absolutely nothing to help the impoverished. He hoards resources for his personal goals, and while those goals may seem noble, his complete disregard for human life brings into question exactly who House would take with him into space and why.

Those who support House’s ending see him as a visionary and the best chance for New Vegas to grow economically and technologically, with his promise of a future in the stars seeming to some to be the best solution to the problem of the wasteland. To others, he’s a narcissistic dictator who puts zero value on human life outside of what they can provide to his economic expansion to make his dreams possible. House promises New Vegas a future, but exactly who he has in mind for that future is hard to say.

Caesar’s Legion Forces Players to Confront the Cost of Order

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On the surface, there is absolutely nothing that should compel a rational person to side with Caesar’s Legion. The absolute dictatorship engages in slavery, destroys the identity and individuality of its members, treats women as commodities and trophies to incentivize performance, and forcibly conquers everything in its path. The Legion acts as a total cult of personality under the almighty Caesar, living and dying by his order as they march west towards California, leaving a trail of crucified bodies, devastated families and bloodshed along their path.

However, word from the east tells a different story. Traders are able to pass through Legion territory with almost complete safety, describing the roads as being far safer than even NCR territory. According to Josh Sawyer, cut content from the game would have given players insight into the life of Caesar’s non-Legion subjects. According to him, towns and territories conquered by Caesar enjoy relative freedom and a great deal of safety, at the caveat that they must obey Legion orders completely, even if it means being told to pack up and move 50 miles away at a moment’s notice.

Taking into account the cut content from the game paints the picture of an uncomfortable stability with Legion rule. In a world dominated by raider gangs, super mutants, mutated monsters and feral ghouls, absolute safety is considered by many to be impossible. For those who support Caesar’s Legion, the atrocities are simply seen as a means to an end.

There are various problems with the Legion and Caesar’s plans, and they don’t just include the atrocities and human rights violations committed along the way. It is made obvious in New Vegas, and outright shown in Season 2 of the Fallout show, that the Legion is a cult of personality that is doomed upon the death of Caesar, who at best has failing health at the end of the game. Upon his death, the empire built by one man’s narcissism would become splintered and up for grabs, and complete civil war would ensue. We got to see the aftermaths of this war in New Vegas in the Fallout show, and are left to simply imagine what kind of chaos exists in the rest of the Legion’s territory in Arizona.

Those who support the Legion view Caesar’s victory over the Hoover Dam as a harsh means to an end, ensuring complete safety in a terrifying and supremely dangerous wasteland. Supporters invoke the question of which is the lesser of two evils when defending Caesar’s rule, asking if it is worth it to live under his brutal authoritarianism rather than to live in complete chaos. To others, the Legion is a living human rights violation built upon the narcissistic self image of a dictator, and is doomed to fail without him.

An Independent Vegas Sounds Great, Until you Consider the Consequences

Courtesy of Prime Video
Image courtesy of Amazon Prime Video

With the help of Yes Man, players can reject the rule of all of the other factions and give New Vegas complete independence. This is the most direct rejection of outside control, and to many seems like the best option the game gives you. However, independence is not a guarantee of good governance, prosperity, or even peace.

The question of whether or not a chem addicted, degenerate gambler with a bullet in their brain would be the best ruler of New Vegas partially depends on how you built your character and how you imagine their intentions. Would your Courier be a great leader? Would they be just as much of an authoritarian as Mr. House? Or would they step away, leaving everything in a true state of independence?

Regardless, there are a few issues with this ending. Yes Man’s reprogramming to only take orders from the Courier leaves a secession crisis should they choose to step away or upon their death. The Courier also lacks the resources of the NCR or New Vegas, as well as House’s supreme intelligence. While things may be stable for a while, it is a fragile stability that dangles over a giant pit of uncertainty.

The question remains as to whether independence is worth the lingering power vacuum that the courier would inevitably leave in New Vegas. After all, just how long can a mailman rule with nothing more than an army of Securitrons and a decent Luck score?

Your Definition of a Better New Vegas Determines Your Ending

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The NCR brings democracy at the cost of corruption, bureaucracy, and imperialism. Mr. House brings economic and technological prosperity at the cost of complete authoritarianism, extreme consumerism, and a lack of social systems or care for economically marginalized communities. Caesar’s Legion brings safety to a violent wasteland at the cost of human rights violations, complete authoritarianism, and total destruction of personal identity. The Independent ending asks if you have what it takes to rule, and if it is better for the wasteland to determine its own future, even if that future is uncertain.

Every faction has benefits it can bring to New Vegas. Every faction has its own problems that would only become worse when they take control. At the end of the day, Fallout: New Vegas does not ask you which faction is the right answer: it asks you what the definition of a better future for New Vegas looks like, and challenges you to stand on your morals when no option is perfect.

The Best Ending for New Vegas is the one That Reflects Your Values

Courtesy of Prime Video
Image courtesy of Amazon Prime Video

Because the ending of Fallout: New Vegas is not a binary choice, but is instead a question of your morality and values, it is destined to be a hotly debated topic online. No two players have the exact same idea of what the perfect future of New Vegas looks like, and the developers knew that would be the case when they presented you with the choice.

The ending to New Vegas is as divisive and prone to argument as any political discussion, because it itself is a political discussion. It forces you to challenge your morality, delve deep into your personal values and make a decision based on what you find, because no choice you can make is a perfect one. Because we have no confirmed canon ending, the debate may continue forever, But the right ending for New Vegas will always be the one you believe in.


Which ending did you choose in your playthrough of Fallout: New Vegas? What influenced your decision? Share your answer in the comments below!